Difference between revisions of "City of Brass"
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[[File:Brass.jpg | right | | {| {{TABLE-HEADER}} | ||
| colspan=2 | [[File:Brass.jpg | center | 500px]] | |||
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! colspan=2 | City of Brass | |||
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| style="border-right: 0px; border-bottom: 0px;" | Alignment || style="border-left: 0px; border-bottom: 0px;" | [[Lawful Evil]] | |||
|- | |||
| style="border-right: 0px; border-top: 0px;" | Ruler || style="border-left: 0px; border-top: 0px;" | [[Sun King]] | |||
|- | |||
| style="border-right: 0px;" | Religion || style="border-left: 0px;" | Worship of the Sun King | |||
|- | |||
| style="border-right: 0px;" | Government || style="border-left: 0px;" | Totalitarian absolute imperial thearchy | |||
|} | |||
The fabled '''City of Brass''', also known by many other names, such as the '''City of Wonders''' and '''Alloy''', is a legendary city from myth and folklore, said to be inhabited by [[jinn]]. It is ruled by the equally legendary [[Sun King]]. | The fabled '''City of Brass''', also known by many other names, such as the '''City of Wonders''' and '''Alloy''', is a legendary city from myth and folklore, said to be inhabited by [[jinn]]. It is ruled by the equally legendary [[Sun King]]. In the [[World Axis]], the COB is believed to be an [[elemental realm]], while in the [[Great Wheel]], it's believed to exist on the Elemental Plane of Fire. | ||
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== Description == | |||
The City of Brass is a vast city of wonders, a primordial metropolis known in the fables and myths of numerous worlds. | |||
== | The COB is a floating city. It typically hovers several hundred meters above ground. It is not based in any one plane: the entire city phases from one plane to another regularly. It often appears in [[Sona]], [[Fazumtal]], and the Elemental Plane of Fire. | ||
The city is a pariah state which constantly wages brutal wars, seeking loot, slaves, and raw resources for extraction. | |||
The City of Brass has a complex social hierarchy which combines elements of a strict caste system and pillarization into a system called ''al-amhan'' (often called simply ''amhan''). The key points are as follows: | |||
* Full citizenry is held mainly by jinn and devils | |||
* Humans and genasi are of lower status than jinn and devils | |||
* Any race can be enslaved, and these slaves occupy the lowest rung on the social ladder | |||
But again, amhan is complicated, especially once you realize that there are higher- and lower-ranking devils (see: imps, nupperibos, etc.). | |||
--> | |||
== Structure == | |||
The city is a metropolis which sits on a gigantic basin made of brass, ergo the name. The basin can float, despite its titanic weight, thus making the City of Brass mobile. The city can also travel between planes. It has a regular schedule, and regularly travels to and hovers in the Elemental Plane of Fire, Sona, Fazumtal, and other worlds. | |||
== Government == | |||
The City of Brass is a totalitarian state under the iron grip of the Sun King. The Sun King rules as a [[thearchy | thearch]]—a god-king. He forces the populace to worship him as a living deity. | |||
The SK has direct control over the military and the government. He employs ministers and oversees a bureaucracy, but he can dismiss government officials at will, unilaterally veto legislation and policies, establish foreign and domestic policy at his whim, execute his own generals and administrators, wage war without restraint, and much more. | |||
It's difficult to overstate just how much control the SK has over the COB. The state is totally subordinate to his will. | |||
== Religion == | |||
There is no religious liberty in the COB. The state religion is the worship of the Sun King. No other religion is permitted. Anyone caught with icons of a foreign god is executed. | |||
== Diplomatic status == | |||
The City of Brass prides itself as not just a hub of trade and center of culture, but also as a political arbiter. The city serves as a sort of neutral zone—a Switzerland, if you will—for many cosmic powers, such as devils and celestials. Few would dare challenge the might of the Sun King, especially in his own realm, and so the city is a great location to sign treaties and settle interplanar disputes. It's much like [[Axiom]] or [[Sigil]] in that respect. All sorts of planar powers will hold meetings with their adversaries in the COB, knowing that to defy the city's neutrality—and thereby incur the wrath of the Sun King—would be a death sentence.<ref>Crossing the Sun King would make whatever petty war you're probably engaged in the least of your problems.</ref> | |||
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Because of the COB's economic strength and military might, | |||
== History == | |||
A common saying among the residents of the city is that the city is the oldest in the world. | |||
The City of Brass broke off from Ulara approximately 6600 years ago. | |||
The City of Brass is a sort of rogue state | |||
A breakaway civilization from Ulara | |||
captured totally under the thumb of the Sun King | |||
Sun King ?= Ishamzi | |||
--- | |||
The City of Brass is mobile floating city. It regularly travels between the planes. | |||
it regularly travels to the Elemental Plane of Fire, the Yarna, Fazumtal, and Sona | |||
it rarely travels to the Elemental Plane of Air (only when at war with Jalidia) | |||
after the coming of the girl god, it never travels to Marillia | |||
--> | |||
== Inhabitants == | |||
* [[Asura | Asuras]] | |||
* [[Cambion | Cambions]] | |||
* [[Chshaka | Chshakas]] | |||
* [[Devil (D&D) | Devils]] | |||
* [[Dwarf | Dwarves]] | |||
* [[Genasi]] | |||
* [[Humanity | Humans]] | |||
* [[Jagur | Jagurs]] | |||
* [[Jinn]] (mainly [[tish]]) | |||
* [[Rakshasa | Rakshasas]] | |||
* [[Tiefling | Tieflings]] | |||
* [[Kyton | Velstracs]] | |||
== Locales == | |||
=== House of the Sun === | |||
The [[House of the Sun]] is the palace of the Sun King. | |||
== Related == | |||
* [[Mirage]] | * [[Mirage]] | ||
* [[Jeddah]] | * [[Jeddah]] | ||
== See also == | |||
* [[Hestavar]] | |||
* [[Tu'narath]] | |||
== Endnotes == |
Latest revision as of 15:09, 17 July 2024
City of Brass | |
---|---|
Alignment | Lawful Evil |
Ruler | Sun King |
Religion | Worship of the Sun King |
Government | Totalitarian absolute imperial thearchy |
The fabled City of Brass, also known by many other names, such as the City of Wonders and Alloy, is a legendary city from myth and folklore, said to be inhabited by jinn. It is ruled by the equally legendary Sun King. In the World Axis, the COB is believed to be an elemental realm, while in the Great Wheel, it's believed to exist on the Elemental Plane of Fire.
Structure
The city is a metropolis which sits on a gigantic basin made of brass, ergo the name. The basin can float, despite its titanic weight, thus making the City of Brass mobile. The city can also travel between planes. It has a regular schedule, and regularly travels to and hovers in the Elemental Plane of Fire, Sona, Fazumtal, and other worlds.
Government
The City of Brass is a totalitarian state under the iron grip of the Sun King. The Sun King rules as a thearch—a god-king. He forces the populace to worship him as a living deity.
The SK has direct control over the military and the government. He employs ministers and oversees a bureaucracy, but he can dismiss government officials at will, unilaterally veto legislation and policies, establish foreign and domestic policy at his whim, execute his own generals and administrators, wage war without restraint, and much more.
It's difficult to overstate just how much control the SK has over the COB. The state is totally subordinate to his will.
Religion
There is no religious liberty in the COB. The state religion is the worship of the Sun King. No other religion is permitted. Anyone caught with icons of a foreign god is executed.
Diplomatic status
The City of Brass prides itself as not just a hub of trade and center of culture, but also as a political arbiter. The city serves as a sort of neutral zone—a Switzerland, if you will—for many cosmic powers, such as devils and celestials. Few would dare challenge the might of the Sun King, especially in his own realm, and so the city is a great location to sign treaties and settle interplanar disputes. It's much like Axiom or Sigil in that respect. All sorts of planar powers will hold meetings with their adversaries in the COB, knowing that to defy the city's neutrality—and thereby incur the wrath of the Sun King—would be a death sentence.[1]
Inhabitants
- Asuras
- Cambions
- Chshakas
- Devils
- Dwarves
- Genasi
- Humans
- Jagurs
- Jinn (mainly tish)
- Rakshasas
- Tieflings
- Velstracs
Locales
House of the Sun
The House of the Sun is the palace of the Sun King.
Related
See also
Endnotes
- ↑ Crossing the Sun King would make whatever petty war you're probably engaged in the least of your problems.