Difference between revisions of "Yugoloth"
(36 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
'''Yugoloths''' are a race of [[Neutral Evil]] fiends. | {| class="wikitable" style="border: 1px solid black; float: right; margin-top: 0px; margin-left: 10px;" | ||
| colspan=2 | [[File:Yugo.jpeg | center | 400px]] | |||
|- | |||
! colspan=2 | Yugoloth | |||
|- | |||
| {{TSTL}} | Other names || {{TSTR}} | Daemons | |||
|- | |||
| {{TSBL}} | Alignment || {{TSBR}} | Neutral Evil | |||
|} | |||
We all know that in the [[Great Wheel]] model of the multiverse, every [[alignment]] has a quintessential creature associated with it. [[Neutral Good]] has the guardinals, [[Chaotic Good]] has [[eladrin]]—and on the evil end of things, we have the devils standing on the side of Law and demons standing on the side of Chaos. But about [[Neutral Evil]]? That's where these guys come in. | |||
'''Yugoloths''' (or '''daemons''' (I say "DAY-minz") in Greyhawk sources), also known as '''centrists''', '''both-siders''', and the '''military-industrial complex''', are a race of [[Neutral Evil]] fiends. They stand unaligned on the spectrum of Law and Chaos. They are perfectly willing to operate within the bounds of authority, but are just as willing to defy said authority if it suits them. They see structures and systems of power as useful tools for achieving their ends, and unlike [[tanar'ri]] don't actively seek to subvert them. | |||
They aren't very well understood, in large part because people tend to focus on the stars of the show: devils and demons. They are, however, beings of unfathomable malice and cruelty. | |||
The yugoloths support both sides of the [[Blood War]]. | |||
== Ecology == | |||
Yugoloths can be found all over the [[Lower Planes]], including [[Moria]], Gehenna, [[Carceri]], and the [[Blood Rift]] in the [[Abyss]]. | |||
Take note—and this is extremely important—that yugoloths are all hermaphrodites. | |||
== Leadership == | |||
Many sages in Planescape claim that the elite among the yugoloths are the '''ultroloths''' (analogous to pit fiends and balors). The mightiest of the yugoloths are the '''altraloths''' (analogous to archdevils and demon lords). | |||
The nominal leader of the yugoloth race is the '''[[urgaloth]]''', an office currently held by [[Anthraxus]]. The supreme leader—their true leader—is the [[General of Gehenna]]. | |||
The sages of Golarion call the mightiest among the daemons the '''harbingers'''. The absolute leader of the daemons (above the harbingers) are the '''Four Horsemen''', also known as the '''archdaemons''' or '''End Bringers'''. Each Horseman has his own legion of servitors called '''deacons''', but they are lower in rank than the harbingers. In addition, some speak of how there is a fifth Horseman, called the '''Oinodaemon'''. | |||
== Strongholds == | |||
* [[Gehenna]] | |||
** [[Crawling City]] | |||
** [[Tower Arcane]] | |||
* [[Moria]] | |||
** [[Khin-Oin]] | |||
* [[Blood Rift]] | |||
* [[Tower of Incarnate Pain]] | |||
== Types == | |||
* [[Altraloth]]. CR varies, but is > 13. | |||
* [[Ultroloth]]. CR 13. | |||
* Arcanaloth. CR 12. | |||
* Oinoloth. CR 12. | |||
* Yagnoloth. CR 11. | |||
* Barboloth. CR 10. | |||
* Dragoloth. CR 10. | |||
* Hydroloth. CR 9. | |||
* Nycaloth. CR 9. | |||
* Canoloth. CR 8. | |||
* Dhergoloth. CR 7. | |||
* Mezzoloth. CR 5. | |||
* Merrenoloth. CR 3. <br> <br> | |||
<!-- | |||
* Zurgaloth (see right). CR 6. | |||
--> | |||
== See also == | == See also == | ||
* [[Demodand]] | |||
* [[Hordling]] | * [[Hordling]] | ||
* [[Barghest]] | * [[Barghest]] | ||
* [[Baernaloth]] | |||
* [[Nagal]] |
Latest revision as of 03:05, 15 August 2022
Yugoloth | |
---|---|
Other names | Daemons |
Alignment | Neutral Evil |
We all know that in the Great Wheel model of the multiverse, every alignment has a quintessential creature associated with it. Neutral Good has the guardinals, Chaotic Good has eladrin—and on the evil end of things, we have the devils standing on the side of Law and demons standing on the side of Chaos. But about Neutral Evil? That's where these guys come in.
Yugoloths (or daemons (I say "DAY-minz") in Greyhawk sources), also known as centrists, both-siders, and the military-industrial complex, are a race of Neutral Evil fiends. They stand unaligned on the spectrum of Law and Chaos. They are perfectly willing to operate within the bounds of authority, but are just as willing to defy said authority if it suits them. They see structures and systems of power as useful tools for achieving their ends, and unlike tanar'ri don't actively seek to subvert them.
They aren't very well understood, in large part because people tend to focus on the stars of the show: devils and demons. They are, however, beings of unfathomable malice and cruelty.
The yugoloths support both sides of the Blood War.
Ecology
Yugoloths can be found all over the Lower Planes, including Moria, Gehenna, Carceri, and the Blood Rift in the Abyss.
Take note—and this is extremely important—that yugoloths are all hermaphrodites.
Leadership
Many sages in Planescape claim that the elite among the yugoloths are the ultroloths (analogous to pit fiends and balors). The mightiest of the yugoloths are the altraloths (analogous to archdevils and demon lords).
The nominal leader of the yugoloth race is the urgaloth, an office currently held by Anthraxus. The supreme leader—their true leader—is the General of Gehenna.
The sages of Golarion call the mightiest among the daemons the harbingers. The absolute leader of the daemons (above the harbingers) are the Four Horsemen, also known as the archdaemons or End Bringers. Each Horseman has his own legion of servitors called deacons, but they are lower in rank than the harbingers. In addition, some speak of how there is a fifth Horseman, called the Oinodaemon.
Strongholds
Types
- Altraloth. CR varies, but is > 13.
- Ultroloth. CR 13.
- Arcanaloth. CR 12.
- Oinoloth. CR 12.
- Yagnoloth. CR 11.
- Barboloth. CR 10.
- Dragoloth. CR 10.
- Hydroloth. CR 9.
- Nycaloth. CR 9.
- Canoloth. CR 8.
- Dhergoloth. CR 7.
- Mezzoloth. CR 5.
- Merrenoloth. CR 3.