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In D&D, '''devils''' (from Greek ''diabolos'' "accuser, slanderer") are a race of [[Lawful Evil]] [[fiend|fiends]]. They are the prime denizens of [[Nine Hells|Hell]].
In D&D, '''devils''' (from Greek ''diabolos'' "accuser, slanderer") are a race of [[Lawful Evil]] [[fiend|fiends]]. They are the prime denizens of [[Nine Hells|Hell]].


Devils differ from [[demon|demons]] in that devils adhere to power structures and authority. They like rules and making deals. They love bureaucracy and contracts. Unlike demons, who rarely keep their word, devils are bound by cosmic laws to honor any contract they make.
Devils differ from [[demon|demons]] in that devils adhere to power structures and authority. They like rules and making deals. They love bureaucracy and contracts, subterfuge and backstabbing, intrigue and politics. Unlike demons, who rarely keep their word, devils are bound by cosmic laws to honor any contract they make. While demons have no higher goals than to feast and slaughter, devils have plans, schemes, and higher designs for the cosmos.

Latest revision as of 02:12, 20 July 2025

Devil
Type Fiend
Alignment Always Lawful Evil
Home plane Nine Hells

In D&D, devils (from Greek diabolos "accuser, slanderer") are a race of Lawful Evil fiends. They are the prime denizens of Hell.

Devils differ from demons in that devils adhere to power structures and authority. They like rules and making deals. They love bureaucracy and contracts, subterfuge and backstabbing, intrigue and politics. Unlike demons, who rarely keep their word, devils are bound by cosmic laws to honor any contract they make. While demons have no higher goals than to feast and slaughter, devils have plans, schemes, and higher designs for the cosmos.