Difference between revisions of "Kilva"
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Many of the myths surrounding Kilva describe his various deaths and resurrections. He was killed on at least three occasions, coming back each time. | Many of the myths surrounding Kilva describe his various deaths and resurrections. He was killed on at least three occasions, coming back each time. | ||
Kilva | == Search for immortality == | ||
=== Beginning === | |||
After Kilva had ruled in Ur for several years, he began to obsess over his own mortality. It began during one of his military campaigns, when he conquered the then-city-state of [[Jardin]] (modern-day capital of [[Phoena]]). After the city's armies surrendered and the enemy king was beheaded, Kilva walked the halls of the king's palace, finding rows of great marble statues of the city's past kings. One of the city's ministers (presumably trying to get on Kilva's good side) declared that the palace artisans would immediately begin sculpting a statue of Kilva and placing it alongside the great kings of the past. | |||
However, rather than being impressed, Kilva was furious, angrily proclaiming that indeed these were great kings and conquerors, but "still their fate was stone." He then stormed out of the palace after declaring his legacy would never be stone and mortar—he would have a "living legacy." | |||
Thus began Kilva's search for immortality. Kilva summoned from every corner of his empire and beyond alchemists, sorcerers, sages, priests, magicians, necromancers, and other learned men, seeking from them the secrets of eternal life. Many were eager to earn the king's favor—and just as many were executed after their methods failed or their lies were uncovered. During this time Kilva performed many rituals, drunk alchemical concoctions,<ref>There is speculation he may have been subjected to mercury poisoning.</ref> journeyed to mythical lands, and spoke to gods and things that were less than gods. But he couldn't find eternal life. | |||
Many years passed and the king's fury became legendary. He grew ever more tyrannical, and his name was known across the land. | |||
=== Insomnia trial === | === Insomnia trial === | ||
And then Kilva heard a whisper of a magician in the far west who had mastered every art known and unknown to the wise men of old. He was said to be "more than a man," and thousands of years old, outliving the trees and the wind. Desperate, Kilva followed this trail of whispers.<ref>Is now a bad time to tell you that he probably did this shirtless? Kilva is shirtless like 98.2% of the time. Just thought I'd let you know.</ref> | |||
And so Kilva journeyed to the west—and found him. His name was [[Zulaban]], and he was a magician of the old world. The magician did indeed know of a path to immortality: eating the fruits of the garden of Aishadal would do it, but the trick was finding the garden. Zulaban would tell him its location, but only if Kilva passed a challenge: he would have to stay awake for nine days straight. | |||
Kilva accepted. After hours of meditation, Kilva climbed a mountain and hung off of a cliff face by his fingertips, reasoning that staying in that position would keep him awake. Drinking only rain water and occasionally baiting birds to kill and eat, he hung there for nine days and nine nights, hardly even blinking. | Kilva accepted. After hours of meditation, Kilva climbed a mountain and hung off of a cliff face by his fingertips, reasoning that staying in that position would keep him awake. Drinking only rain water and occasionally baiting birds to kill and eat, he hung there for nine days and nine nights, hardly even blinking. | ||
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== As a patron == | == As a patron == | ||
Kilva could serve as an Undying [[otherworldly patron]] | Kilva could serve as an Undying [[otherworldly patron]] | ||
== Endnotes == | |||
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known as a man of insatiable wrath and lust and greed | |||
== Alignment == | |||
Kilva is often accused of being [[Lawful Evil]]. | |||
== Power Ranking == | |||
<center> | |||
{| class="wikitable" | |||
! [[Divine Rank | DR]] | |||
| 1-5 (demigod) | |||
|} | |||
</center> | |||
sought out a magician of the old world named [[Zulaban]]. | |||
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Revision as of 21:53, 7 January 2022
Kilva | |
---|---|
Alignment | Lawful Evil |
Divine Rank | 1-5 (demigod) |
In Saphorism, Kilva ("KIL-vuh") is a war god and god of battle, cities, law, and kinghood. He is known for his jealous, proud, lustful, and indomitable personality.
According to myth, Kilva was originally a mortal man born of the barbarian tribes of the south, who, through conquest, rose to become the king of Ur. Later in life, he became obsessed with his own mortality, and embarked on a quest for immortality—he attained it, and ascended to godhood.
Many of the myths surrounding Kilva describe his various deaths and resurrections. He was killed on at least three occasions, coming back each time.
Search for immortality
Beginning
After Kilva had ruled in Ur for several years, he began to obsess over his own mortality. It began during one of his military campaigns, when he conquered the then-city-state of Jardin (modern-day capital of Phoena). After the city's armies surrendered and the enemy king was beheaded, Kilva walked the halls of the king's palace, finding rows of great marble statues of the city's past kings. One of the city's ministers (presumably trying to get on Kilva's good side) declared that the palace artisans would immediately begin sculpting a statue of Kilva and placing it alongside the great kings of the past.
However, rather than being impressed, Kilva was furious, angrily proclaiming that indeed these were great kings and conquerors, but "still their fate was stone." He then stormed out of the palace after declaring his legacy would never be stone and mortar—he would have a "living legacy."
Thus began Kilva's search for immortality. Kilva summoned from every corner of his empire and beyond alchemists, sorcerers, sages, priests, magicians, necromancers, and other learned men, seeking from them the secrets of eternal life. Many were eager to earn the king's favor—and just as many were executed after their methods failed or their lies were uncovered. During this time Kilva performed many rituals, drunk alchemical concoctions,[1] journeyed to mythical lands, and spoke to gods and things that were less than gods. But he couldn't find eternal life.
Many years passed and the king's fury became legendary. He grew ever more tyrannical, and his name was known across the land.
Insomnia trial
And then Kilva heard a whisper of a magician in the far west who had mastered every art known and unknown to the wise men of old. He was said to be "more than a man," and thousands of years old, outliving the trees and the wind. Desperate, Kilva followed this trail of whispers.[2]
And so Kilva journeyed to the west—and found him. His name was Zulaban, and he was a magician of the old world. The magician did indeed know of a path to immortality: eating the fruits of the garden of Aishadal would do it, but the trick was finding the garden. Zulaban would tell him its location, but only if Kilva passed a challenge: he would have to stay awake for nine days straight.
Kilva accepted. After hours of meditation, Kilva climbed a mountain and hung off of a cliff face by his fingertips, reasoning that staying in that position would keep him awake. Drinking only rain water and occasionally baiting birds to kill and eat, he hung there for nine days and nine nights, hardly even blinking.
At the end of it, Zulaban conceded defeat and gave him the location of the garden.
As a patron
Kilva could serve as an Undying otherworldly patron